With the sketch phase at a good resolution point I took the design I had and understood through to the 3D design phase. This initially involves creating various views of the design and then turning those into line drawings so that you have points to work to. Once these are done the images are implanted into a 3d program, aligned and locked in position. You can then work in different views and stretch the form to meet the lines you want. By changing the views you can begin to change the 2d form into a 3d form and see how and where the lines actually go.

Once a basic form has been created you can dispense with the original line drawings and begin to work freehand on resolving the shape. As good as anyone is at sketching there is always some tweaking that needs doing when you go from 2d to 3d and my designs were no different. Flame sculpture changed a huge amount in this transition and whilst the basic lines remained the same the proportions of the forms really developed.

 

 

 

Below are the final 3d images that came as a result of working with the above line drawings. You can see that the basic shape is the same but the subtlety of the proportion and arrangement of line really turns the form for an okish shape into a well resolved sculpture.

 

 

 

 

 

The above images are rendered in what is called a clay render but as you can see they aren’t very pretty, more practical. For the purposes of feedback I then took them into another program and added a scene in which they could be more realistically appreciated. The keen eyed viewers will notice a last minute edit on the base from concave to convex which was later retracted.